Fury has no branching skill trees to put points into or access to any sort of variety within each weapon type. Where Darksiders 2 added depth to its leveling system and its looting of various weapons and armor, Darksiders 3 removes all of that and feels like a title that is sometimes offering the bare minimum. Now, that being said, Darksiders 3 does in many ways feel like Darksiders-lite, a phrase that has been uttered by several of the gaming press, and one that I wholeheartedly agree with. Darksiders 3 has a very slow burn to where it feels competent, but when it does, it does so fairly well. The last few hours of the title really sold me on what Gunfire Games has delivered here, even if the whole package is fairly uneven. Where Fury ends up is surprising and feels genuinely earned. While she starts out as a somewhat two-dimensional character, she has unexpected growth and emotion given to her at key moments in the story. What I enjoyed most about Darksiders 3 is in its story and characterization of Fury. Each game shines light on bits and pieces of a much larger story, one that no doubt will see its conclusion in the inevitable Darksiders 4, a title that will most likely see the remaining horseman, Strife, as the main protagonist. Each story tells of how the horsemen are being used, manipulated, and held accountable for actions that they had no part in. Meanwhile, at the same time, Death, another of the horsemen, sets out to prove his brother’s innocence, and resurrect humanity. During the first outing, War is held responsible for triggering the apocalypse, thus wiping out nearly all of humanity. The core storyline that is played out through each of the three titles is that the horsemen are setup and betrayed by unknown conspirators. Thankfully, those games are vastly enjoyable and given they both have seen remasters on the current platforms, they are worth seeking out. While there is some context and explanation here, it simply isn’t enough to get you up to speed and frankly, completing the prior games can feel like an essential requirement. Wielding her bladed whip, she is tasked with defeating and capturing the Seven Deadly Sins a powerful group that have been unleashed upon what remains of the Earth following the apocalypse.įor those wanting to jump straight into Darksiders 3 without playing the first two games, be warned that you will be at loss as to who certain characters are and some of the events that are talked about during the story. She is driven to become the group’s leader and has an insatiable lust for battle. Taking place parallel to the events of the previous games, you will take control of Fury, the third horseman that is playable throughout the series. However, Darksiders 3 feels like lesser of a sequel than its predecessor, and more of a step backwards for the franchise, despite being a fairly enjoyable, but simplified, experience. It was a stellar sequel that paved the way for future installments to adapt and innovate upon. When Darksiders 2 was released, it was better in nearly every way, adding a much needed layer of depth and a massive open world to explore. Being a huge fan of comic artist, Joe Madureira, seeing his art style come to life was a defining moment in gaming, at least to myself. The original Darksiders was a game that I remember being absolutely enthralled with.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |